Virtual Reality (VR) is currently, in its nascent stage when it comes to its implementation. It has gained massive popularity in the field of gaming. Currently, brands like Oculus, PlayStation VR and HTC Vive have introduced VR headsets that are solely focused on offering the users with immersive gaming experience. Moreover, android phones can be equipped as a full head-mounted display to act as VR device. Despite of the highly streamlined utility of virtual reality, market experts believe that it holds potential opportunity to augment the education and learning sector.
The online education sector has expanded rapidly over the past years. The increasing number of consumers in the e-learning sector is quite evident from the reports of Statista and has been projected to grow further in the near future. VR can be implemented in the field of education, training and professional learning to augment the overall learning process of the candidates. Virtual Reality is already being used by different organisations to train their staff members and to give a close-to-reality experience, which has been proved to be quite fruitful.
The concept of experiential learning can be seamlessly implemented with VR technology, while keeping the cost of operation low. Of course, it definitely cannot replace the actual hands-on experience, but it is the closest that it can get. When it comes to learning outcomes, it has been revealed that the VR experience merged with learning can lead to better results. Moreover, students have shown significantly high interest in learning with VR.
Smart classrooms can adopt the use of VR for the student to offer them with enriched audio and visual aids along with an interactive experience. Academic essay writing service providers are constantly looking forward to improve the learning experience of the candidates and the VR technology can be the perfect tool for them. Online courses can be made more engaging with VR, where the students can virtually be a part of class room and can interact with different elements of the interface. This as a result can lead to better understanding of ideas and concepts, thereby improving the overall learning outcome and memory retention. In the future, VR can be used to build virtual classrooms, where the participants or candidates from practically all across the world can be a part of a virtual space and where they can interact with each other and with the tutor as well. Currently, it is just a proof of concept and may take years to make it commercially available. However, the implementation of VR as a learning platform offers significant opportunity to improve the value generation for the education sector.
It should be further stated that virtual reality can also be highly beneficial for candidates with learning challenges. VR can help them to have the experience of learning in a virtual world which can allow them to feel the experience. Research has shown that VR experience of learning can help to boost cognition and memory retention. Moreover, the candidates are able to express better as the learning is taking place in life-like environment.
Presently, the adoption of VR as a learning platform is significantly slow and can be afforded mostly by bigger firms with high financial prowess. However, the fast paced development of VR technology is likely to make it affordable in the near future and should put it among the mainstream learning and training tools.